Mashinky Build 20181114 - ALI213

Mashinky Game Free Download Torrent
ALI213 Early Access FREE DOWNLOAD Current version TORRENT

Mashinky Game Free Download Torrent

Mashinky is a brand new transport strategy game from Czech developer Jan Zeleny. Zooming through gorgeous landscapes, utilising a traditional isometric construction mode and mastering a unique board game-like gameplay, you'll find yourself immersed in the task of building your own transport empire. The goal is to create your own transport empire on a procedurally generated map. The game is a unique blend of realistic graphics combined with an isometric construction mode and boardgame-like rules. Players start the game in control of a transport company. They must lay tracks on difficult terrain, research and buy new vehicles, manage routes and compete against economic rules to make as much profit as possible by transporting passengers and various cargos. This makes for a challenging simulation game requiring the player to consider all elements of business to be successful.

Game Details

Key Features

Players can switch to an isometric construction mode inspired by the very best strategy classics. This is a grid based map where every change of traffic layout is a rewarding puzzle. You can build simple tracks connecting just two stations, or design sophisticated networks using junctions and signals to maximize efficiency and performance.

As the game progresses, you’ll need to extend and customize your transport empire. You can upgrade industry buildings, stations and depots in various ways, and improve your trains using new engines and special wagons. Each upgrade offers a unique bonus; greater capacity, new processing rules and even new cargo types. Players can develop their own strategy to suit best the network they’re building.

With the innovative viewing modes, you can ride one of your trains or watch the operation of the network you have built. You can exit construction mode at any time to dive back into the beautiful landscapes and detailing of the 3D world. You can see your track network from a different perspective, or even jump into one of your train and enjoy the ride. 

For the Early Access release, we’ve prepared first 2 eras out of 7. As EA progresses, we will introduce more eras so in the future, you’ll progress from the Age of Steam through the modern world and into the future. You’ll encounter new industries and vehicles in each era. Villages will grow to become cities, new infrastructure and upgrades will become available. It is up to you how you use these new features to build your transport empire. From humble beginnings, you’ll build a vast transport network using everything from steam power while moving cargo like coal and wood to — will be introduced to the game in the future — maglev supertrains delivering futuristic electronics.​

System Requirements

OS: Windows Vista
Processor: Dual Core 2.0 GHz
Memory: 4 GB RAM
Graphics: GeForce 750 or equivalent
DirectX: Version 9.0c
Storage: 2 GB available space

OS: Windows 7
Processor: Quad Core 2.66 GHz
Memory: 4 GB RAM
Graphics: GeForce GTX 960 or equivalent
DirectX: Version 11
Storage: 2 GB available space


Mashinky Game Free Download Torrent Mashinky Game Free Download Torrent Mashinky Game Free Download Torrent



1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Launch the shortcut, and the games!

Download Mashinky Build 20181114 - ALI213 [ 804 MB ]

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This game has been updated 14-11-2018, 08:24 to the latest version Build 20181114.


Comments 7

Nuke 14 November 2017 06:42
Admin Online
Admin 16 November 2017 08:55
Nuke, Problems of this kind can arise because the game is at the stage of development.
Stanislav Votýpka
Stanislav Votýpka 15 August 2018 15:08
How i get crack ? :O 
Informer 6 October 2018 14:40
New Industry chain
  • 2 new cargo types: Sand and Steel.
  • New buildings: Sand quarry with 2 upgrades and Steelworks with 3 upgrades.
  • New building recipes and Factory upgrade to process steel into tokens and goods.
  • Oil refining process rebalancing including oil wells upgrade to make more oil tokens.
New Quests 
  • 7+ new quests, 2 old quests improved and modified Era quest.
  • We've also finished the brand new internal script director so it is possible to add more quests easier.
New Engines and Wagons
  • Since we are in an advanced diesel age, there are new 4 fast diesel engines.
  • Also we've added 4 new unique engines as a quest reward (reskinned old types, but one is really unique & awesome). There is also one new rare quest wagon.
  • There are new sand / steel wagons but there is also new iron wagon requested by the community.
New Map
  • One biggest carefully prepared map called Island
  • Updated all maps with 4th era industry locations
New Features
  • Buildings now have onboard cameras (172 camera positions for all buildings and building upgrades so you can climb up the chimney and look around or even take
    a look inside one or two buildings).
  • Now you can easily duplicate any train either stopped inside the depot or running
  • Vehicle's (or building's) onboad cameras now have directions and better transition between cameras itself.
Minor improvements
  • Many script functions for possibility to make quests even more interesting and novelty (already used for 4th era quests).
  • Rendering is now capable to cut holes into the ground for specific building parts (used for sand quarry).
  • Engines and wagons rebalancing.
  • There is also message when you send train to a depot and it finally reaches
    the destination :)
  • Many fixes including some pathfinding, autorouting, signals, quests, visuals, post office generating, kph/mph conversions, quest text alignment with buttons and icons. 
  • Splash window always starts on primary monitor and fixed prefered monitor index (for cases where removed or switched monitors).
  • and much more.
Admin Online
Admin 11 October 2018 07:05
Fixes and optimization

  • There are 3 areas I've improved performance (On screen news, bit arrays used for various AI and signals alghoritms and computation of train wheels position).
  • Sometimes old saves didn't get any of new quests
  • When cloning unavailable trains
  • Game creates SAVES directory if not exists
  • Potential fixes for rare corrupted saving bug
  • Wrong onboard camera directions when train flipped
  • Removing tool removes also high speed track stations
  • Rare crash with selecting / removing building
  • Adding upgrades to more than 256 stations used
  • Rare issue with era quests 
  • Crash when removing station still present in a route list
  • Storage full message cool-down prolonged 5->15 minutes, train lost starving message prolonged 1->3 minutes
  • New localized texts version
  • Bangle model flipped 
  • Bulldozer sound tuned down by ~9dB
  • Too much snow on rails and roads
Admin Online
Admin 30 October 2018 06:02
Full change log here:
  • Added: Bridge signals
  • Modified: Ruined church model 
  • Modified: New texts version
  • Modified: New scripts iteration
  • Modified: Enabled Turn around on the end of platform
  • Modified: New grass colors, New grass/snow/rock mask texture
  • Modified: New raycasting used for removing track, upgrading track, placing signals
  • Optimized: Loading saved games
  • Fixed: start with 0 money when quests turned off 
  • Fixed: Invisible locomotives 
  • Fixed: Signals search distance when updating their status
  • Fixed: "Adding to routelist" cancels other tools
  • Fixed: Crash after loading saved game or after town grow
  • Fixed: Removing multiple tracks with one-way signals
  • Fixed: Terrain editing restrictions around tunnels
  • Fixed: Crash when loading "Trainspotting" quest vehicles
  • Fixed: High speed track snow mask
Admin Online
Admin 14 November 2018 08:25
Improved shaders, sea reflections, fixes and more.

Main updates:
  • Sea reflections
  • Shadows improvements
  • "Turn around" button force train to stop, turn around and continue
  • Town size and number of depot / station / building upgrades visible in map icon
  • Fixed Green signal issue when upgrading track
  • Fixed Building tunel "under sea level" issue
  • Fixed Upgrading / Removing parallel track under the bridge
Complete changelog:

  • Shadow blur pass (bilateral filtering via depth difference)
  • Sea reflection (bridges, tracks, buildings, trees, vehicles)
  • Optimized: Sea Reflection (portal reflecting frustum culling)
  • "Turn around" button in train window force train to stop, turn around and start again
  • Showing town population and number of building / depot / station upgrades directly in map icons
  • First version of sea reflections optimization (per tile sea level/portal reflected frustum culling) (WIP)
  • Upgrade tab icon
  • Icons for upgrade and industry changed in tool bar and main menu
  • Snow brightness is more subtle
  • Path-finding Issue
  • Wrong Green signal (potential train accidents when modifing track)
  • Trees Shadow in winter (without fallen leaves)
  • Postponed quests fixed (it happend that they never come back)
  • Tool bar state reset after load (cinstruction mode, game speed) 
  • Endless loop when loading save file ingame
  • Valley bottoms raised to allow tunnel under 
  • Loading specific savefile 
  • Upgrading / removing parallel track under the bridge 
  • Bridge half pylons issue
  • Sea shadow noise 
  • Sea reflections text in setup window
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